Showing posts with label Colonial. Show all posts
Showing posts with label Colonial. Show all posts

Friday, 29 March 2013

DB Distraction

I had intended to try out a DB variant for my coffee table trip through the battles of Frederick the Great.

Not having played DBAnything for many years I was new to the DB treasure trove that is http://fanaticus.org and immediately was sidetracked by Hordes of the Empire (HOTE).

I pulled the Sudan box from the attic and had a quick go.


Although using Mr Pigs figures based up for Patrol in the Sudan there was no problem adopting the DBA square rules for speeding up movement and aiding the frontage issues DBA can pose.


Using the points system of HOTE a couple of armies were quickly knocked together. Mostly hordes for the Mahdi but also three warbands and three shooters, with an artillery piece added.


Nothing too fancy, just a quick try of the rules, so an all out advance by the Mahdists was quickly brought to a halt by the fire of the Imperial forces and the 9th Hussars came round the flank. The Horses of Ansar are recycled at too slow a rate at the bottom table edge.



The Hussars flank the captured Krupps but made hard work of taking it.


 Poor command dice eventually cost the Mahdi the battle but it was a fun way to waste an hour.

I need to paint up a base or two of Mahdi cavalry to counter those hussars.

Wednesday, 16 March 2011

Tiny Zulu



When Jim told us that he had painted a complete Zulu army of 1,200 figures in a weekend I should have expected him to bring them in a shoebox.

However a good time was had by all as a beleaguered British camp await a relief force that probably wouldn't make it across the veldt.



The splendid 6mm camp proved more than capable of holding off repeated attacks.




Natal horse valiantly charge the iNdlondlo in a vain attempt to protect the main column.

A game that swung to and fro with dastardly hidden units of zulu eventually over powering the relief column despite it's awesome fire power.

Another airing for Black Powder which gave an unpredictable and fun game. Despite my lancers failing to charge for three successive moves.

Sadly this was Birmingham Wargames Society penultimate meeting at the Community Centre that has been it's home for forty years. Council cuts mean that we can no longer be accommodated at an affordable cost. No doubt we'll find somewhere else to pursue our odd past time.

Not all things are bad in Brum. I spent an extremely pleasant hour at Birmingham University's Centre for Early Music Performance last week. Bach, Scarlatti, Telemann and Purcell - the Duke's favourites - performed by very talented students from all over the world. Nice to hear this stuff played on contemporary instruments.

Tuesday, 31 August 2010

BlackPowder IV: Relief of El Tel


The Sudan of the 1880's is an interesting period of history and should provide the basis for a good wargame what with colonial brits in red and grey and marine blue, with camels thrown in for good measure. The odd Egyptian unit, some armoured, and a variety of colourful natives that proved more than capable of holding their own, until the arrival of Mr Maxim's baby. Then there's the Nile with improvised and purpose built gun boats and the option to add a unit or two of French to add flavour.

For those who like to add characters to their scenario then no fiction can equal Gordon, Kitchener and, being the Birmingham Wargames Society, our own Colonel Burnaby.

We've tried Peter Pigs PITS rules and some house grown rules but never had a completely satisfactory game. So as Black Powder has been at the front of our wargame thoughts and the book has some very nice piccies of a Sudan game - "why not?"

The answer should have been "because we don't have enough figures." But a quick note to Mr Pig and couple of weeks frantic painting and another few units were added.













'Eres to you Fuzzy Wuzzy


Historians write of British reluctance to send troops to Egypt in 1882 but they did and when the Mahdi emerged from the southern desert an army was already present. When it became apparent that shipping on the Suez may be threatened intervention became inevitable.

On of the Mahdi's finest generals, Osman Dogma, was proving to be particularly troublesome and in fine British understatement Major General Trepanning ordered that a couple of regiments "should see 'em off."

The Royal Worcester Permains and Braeburn Highlanders played cat and mouse for a couple of weeks under the desert sun. However they weren't aware that they were the mouse. After a sharp encounter with a large force of Hadendowa they were fortunate to fall back into the walled village of El Tel.

Eventually Major General Trepanning noticed they were missing and the RSM suggested that perhaps they ought to go and look for the missing lads. Fortunately the local scouts were top notch and it wasn't long before the relief force could make out in the distance the village of El Tel and Dogma's army.





Ferocious fighter they may have been, but pretty awful with the dice throws. This "brigade" refused to move for three turns.



The Mahdi's forces seemed reluctant to move towards the new threat but the big Krupps guns finally moved into position and began shelling the village with immediate effect. Behind the mudbrick walls the cheering at the sight of the relief column was curtailed as comrades fell and wounded were added to the wagons carrying the sick.

Outnumbered, Trepanning ordered the hussars forward to scout amongst the rock and scrub anticipatin ambush. The foot were formed into two brigade squares, slow but secure and inexorably they advanced.

Dogma's forces on table were split into two principle brigades and while the ansar warily advanced the hadendowah hesitated too long and the Shropshire Blue hussars charged in with great gusto and routed the lead unit. On the right the Wensleydale Hussars took casualties from long range fire which took the sting from their first assault. In the centre the squares rolled on.

Trepanning's plan was proving to be a good one as the hussars kept the natives busy leaving the squares to move forward. The naval gardner gun was initially deadly as it took out the crew of a Krupps gun but with such heat and sand it soon jammed. The remaining Krupps maintained a steady fire and the Royal Worcesters could do little but take what cover there was.

On the left the hussars overran a further unit of fuzzy wuzzies but on the right the going was much tougher. Eventually a square reached the village and under sustained fire the wagons were shepherded into it. However both units in the village were disordered, and therefore couldn't move The square began it's slow march back with the sick and wounded making for even slower going.

Once order was regained the Braeburn Highlanders set forth valiantly from the village. Instantly a unit of hadendowah charged in only to be met with a crashing volley from the irate scotsmen. Surrounded by smoke and fuzzy wuzzies the valiant scots failed to see the camelry until they had charged in to the rear of the line. Unsupported they were massacred to a man.

Charge after charge was made upon the retreating squares but no headway could be made. The remaining Krupps was keeping the Royal Worcester tied in the village and was not moved forward to assaut the square.

And so the sun set red over the village of El Tel. The few remaining Royal Worcesters remained trapped inside the village, the Braeburn Highlanders had been decimated and the Wensleydale Hussars had suffered a great many casulaties. However Dogma had lost half of his army and had found it impossible to break a square. As the full moon rose and the groans of dead and dying haunted the desert both generals pondered what to do when dawn broke.


In square even the Egyptians proved to be invulnerable.











Another go at Black Powder and I'm still not 100% convinced. There's a lot to like but there's also a bit too much faffing about with saving throws and special rules. I suspect a bit of simplifying and streamlining may ensue. Watch this space.
(Jervaulx: all the way from Britanny - splendid)

Saturday, 28 August 2010

The Relief of El Tel




Major General Trepanning sat astride his old grey mare and peered in the blistering haze that is Sudan. A God fearing man, Trepanning had never quite believed in Hell, until now. A never ending vista of sun blasted rock and sand. Whatever managed to live out there had devilish thorns or stings, sharp teeth or sharper swords.


Taking binoculars from his aide he peered into the shimmering heat. On the horizon he could make out the walled village. Was that a Union flag hanging limply from the improvised flagpole?


Beyond the village the vague shape of the Beja camp showed little activity. If the devils are there then the lads must still be alive in the village. He straightened his saddle weary spine and turned to his subordinate officers.


"Send forward the hussars in skirmish order, the foot will maintain column of march until we are on the sand, then form brigade squares. We will relieve El Tel today."


Silently he prayed he wouldn't throw a double six.