So almost back to the original plan, but I am going with a campaign tree based on a number of choices from Scenarios for Wargamers. The idea is the that the next battle will be the sort of scenario expected from the result of the one just fought. This won't give the unexpected twists and turns but that's difficult playing by oneself. The aim is to have a simple game of soldiers without too much thought involved and to work out the simplest possible set of rules that give a feel for C18 battles.
We start with Chance Encounter. Which will be followed by Holding Position no matter who wins.
So the table is set and off we will go.